Flight AR

This experience is the first of series that revisit some of my favorite earlier work. Using studies of crows, my idea was to create a beautiful, but abstract and harsh landscape and emphasize the desire to break away from that reality. The AR experience takes this escape further, breaking away from my creative comfort zone of the monochromatic and 2 dimensional. This was also part of an exploration of XR production pipelines, using Tilt Brush to create 3D assets in VR and bringing them into an AR experience using Unity3D and Vuforia.